![]() Knowing that I needed a 20:1 ratio for attack and defense, it simply wouldn’t be possible to attain this ratio while fighting using same age troops. So.what if there was a way to create a lineup where the attacking units can all strike first, before any of the enemy units, and always do 1-hit kills? There is! What is obvious from the spreadsheet, however, is that once you surpass a 20:1 attack to defense ratio(attack value of your unit vs defense value of opposing unit), you are guaranteed a 1-hit kill on the opposing unit unless the unit has extra health or a special ability that reduces damage. There is movement, initiative, special abilities, GB effects, etc. The information in the FoElite Ultimate Damage Calculator alone is golden, but it does not reflect the true mechanics of battle in Foe. It was only because of these two sources that I was able to discover and accomplish the Infinite Battle Lineup. ![]() ![]() You should check them out because they are awesome. I won’t go into the usage of each of these. I have found it to be accurate in terms of the actual mechanics of unit vs unit based SOLELY on attack and defense.įoElite Ultimate Damage Calculator for Forge of Empires The FoElite spreadsheet showing attack/defense ratios is another amazing piece of work. Higher Age Units Guide v2.20 | Forge of Empires Forum At first it was believed you needed to be in CE in order to do this, but eventually they worked all the way forward and back to identify the way to get up to OF troops in Indy. ![]() The higher age units guide is a labor of love that took a long time to put together. This discovery was made possible by two incredible and highly useful resources: ![]() Back in 2021 I discovered a way to keep fighting indefinitely without running out of, or even using up any, troops. First, there was Infinite Cycling via CF. ![]()
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